AGENTICS WORLD OS

Build a virtual world first, then create inside it.

An open-source AI crew builds your world once, then makes episodic video inside it for about $3 per finished minute, with novels, audio, games and VR growing out of the same world.

v1.0.43 · Oct 26, 2026 · Open source (GPL-3.0) · What’s new

BUILD THE WORLD ONCE. CREATE INSIDE IT AS OFTEN AS YOU LIKE.

Most AI tools start every piece from a blank prompt. Each shot, chapter or clip re-invents the people and places in it, so a cup changes colour between two shots, a face drifts between episodes, and a spin-off starts again from zero.

Agentics WorldOS turns this around. It first builds a virtual world (its history and rules, its people and their voices, its creatures, places and props, the look of its art) and keeps that world on your machine as files. Everything you make afterwards is made inside that world: every episode, chapter and soundtrack draws on the same canon, the same reference sheets and the same 3D sets, so it stays consistent, and each new work reuses what the world already has instead of paying to make it again.

TWO LAYERS · EACH PROJECT IS ONE WORLD

  • The world

    A world bible (timeline, events, rules, factions) · characters with reference sheets, costumes and voices · creatures · scenes with top-down layouts, 3D sets, 360° panoramas and walkable world models · props with material and size · one art style · a music library.

    bible/ · assets/ — one anchor per thing, shared by every work
  • The works

    Episodes and other pieces made from the world, each with its own script, storyboard, previs, generation records, edit and release package.

    story/ · directing/ · edit/ · publish/

You sign off the world before anything expensive is made in it. From then on the agents treat it as fact, and a world-consistency reviewer checks the works against it.

WHAT YOU CAN MAKE FROM A WORLD

  • Built in

    Film & series

    Adapt the source novel episode by episode, or ask for original stories that borrow only the world.

  • Plugin

    Novels

    Prequels, side stories and what-ifs inside the canon, or one book’s story moved into another book’s world.

  • Plugin

    Audio drama

    An audio-drama team from the plugins repository.

  • Roadmap

    Games

    The world already holds metric-scale 3D sets, world models with a collision mesh, character sheets, voices, music and sound.

  • Roadmap

    VR

    The world already holds 360° panoramas of each scene’s key positions and Gaussian-splat worlds you can walk through.

FOUR LIGHTER PROJECT TYPES

Built in, for a single piece that skips most of the world layer.

  • Audio to video

    Generated pictures for a narration recording.

  • Digital human

    Portrait photos plus a conversation recording become lip-synced speaker video.

  • Mashup

    Shots picked from ready-made clips in your local footage library.

  • Motion graphics

    No video model: agents write the film as code in one of 59 styles, with an original score and procedural sound.

IF A VIDEO MODEL IS A CAMERA, AGENTICS WORLD OS IS THE WORLD IN FRONT OF IT

And the studio around it. 119 specialist agents in 17 departments do the work. Worldbuilding, characters, creatures, scenes and art build the world; story, directing, video generation, audio, editing, QA and publishing create inside it; dedicated audio-to-video, mashup, digital-human and motion-graphics teams handle the lighter formats. They follow a declarative workflow and stop at up to 12 human sign-off gates, so the creative direction stays yours.

  1. 01

    Bring a source

    Create a project, import a novel or manuscript, pick an art style, set the episode length and target platforms.

  2. 02

    Build the world

    World bible → characters, costumes and voices → creatures, scenes and props → 3D sets, panoramas and world models where you want them. You sign off each layer.

  3. 03

    Create inside it

    Screenplay → storyboard → 3D whitebox previs → video → sound → edit → post → release. Nothing expensive runs before you approve the step that feeds it.

  4. 04

    Come back to it

    The world stays. Original episodes, a prequel novel, an audio drama: each new work starts from the world you already built, not from a blank prompt.

EVERYTHING A WORLD AND ITS WORKS NEED

One-minute AI shorts hit a wall at ten-minute episodes: props drift, crowded shots fall apart, rerolls eat the budget. Agentics WorldOS keeps every work consistent because every work draws on the same world: a project-wide asset library, 3D sets for blocking and a review step before every paid generation, and every step leaves a file you can open, edit and audit.

BUILD THE WORLD

01

World Bible

Break a long novel into events, a timeline and a world bible (rules, places, factions) that every later step treats as fact.

02

Characters & Assets

Cards, reference sheets and voice samples for characters, costumes, creatures, scenes and props: one anchor per asset for the whole world.

03

Art Style

One look for the whole world, picked from a library of more than 1,300 styles or written in your own words.

04

3D Sets

Optional metric-scale whitebox sets for each scene, with actors, props and cameras on keyframes. The exported camera pass becomes the reference video for generation.

05

Panoramas & World Models

360° panoramas at each scene’s key positions, turned into Gaussian-splat worlds (World Labs Marble or self-hosted HunyuanWorld) you can roam with WASD.

06

Voices & Music

Designed or cloned voices for each character and a per-project music library whose themes recur from episode to episode.

CREATE INSIDE IT

01

Script Preview

The screenplay beside its timing, emotion, pacing and hook analysis. Send a revision note for any block to the agent that owns it.

02

Storyboard & Animatic

A shot table with pencil sketches, drawn in bulk with a cheap image model or by hand on your phone, then cut into an animatic with no generation cost.

03

Director’s Console

Click any actor, prop or camera on the 3D set to leave a note, or drag them yourself. Every change is versioned and comparable A|B.

04

Image & Video Generation

Prompts are written shot by shot from the shot list, and each generation group carries the sheets, plates and props it must match.

05

Dialogue, Music & Sound

Native dialogue from the video model, the world’s voices, cues from the music library, sound effects and the final mix.

06

Post-production

Grading, repair, VFX, packaging and sound as adjustments scoped from a whole episode down to a time range. Masters are never overwritten.

07

Novels & Audio Drama

Plugins write new fiction inside the canon, fuse two books into one world, or turn the story into an audio drama.

08

NSFW Mode

Off by default. Shots flagged for adult content run on your fallback language, image and video models while the rest stays on your main models, and a refused shot moves to the fallback on its own.

09

Eight QA Reviews

Logic, character consistency, timeline, world consistency, picture, audio, content safety and copyright are reviewed in parallel.

UNDER EVERY WORLD

01

Human Sign-off Gates

World bible, characters and assets, art style, screenplay, storyboard, whitebox, shot list, video prompts, visuals, post, final cut, release.

02

Cost Control

Free previews first, paid steps after sign-off, reuse before regeneration, draft resolution plus upscale, and cheap models for simple jobs: about $3 per finished minute of video.

03

Plugins & Skills

Declarative plugins add new roles, workflows and kinds of work. Skills teach one agent one craft. Install either from a zip.

04

Files, Not a Black Box

Every card, prompt, shot list and QA report is a file in your project, and each generation records its model, provider and references.

05

Local First

Runs on your computer and listens on 127.0.0.1 by default, with a versioned API, OpenAPI docs and live events for integrations.

06

Your Engines and Models

Pick the agent engine and the model for each job (image, video, voice, music, sound, world model) and switch when a better one ships.

A LOOK INSIDE

Agentics WorldOS Storyboard Preview: reference sheets, plates and props on the left, the generated group video on the right
Storyboard Preview in the alices sample project (Alice’s Adventures in Wonderland): the character sheets, plates and props a generation group is anchored to, and the video it produced.
Agentics WorldOS Console
Console · The agent roster, a chat with each agent, and the run panel
Agentics WorldOS Workflow
Workflow · The pipeline DAG with task states, time and token usage
Agentics WorldOS Script Preview
Script Preview · Screenplay blocks with timing, events and hooks
Agentics WorldOS Characters
Characters · Reference sheets, voices and costumes
Agentics WorldOS Scenes
Scenes · Top-down layouts, plates and the 3D blockout
Agentics WorldOS Props
Props · Prop cards with material and size definitions
Agentics WorldOS Storyboard
Storyboard · The shot table with pencil sketches and the animatic
Agentics WorldOS Director’s Console
Director’s Console · Blocking on the 3D whitebox set
Agentics WorldOS Post-production
Post-production · The A|B monitor, adjustments and the episode timeline

WORKS WITH

Bring your own engines and providers. Each modality is configured on its own, so you are never locked into one model or vendor, and you can switch the day a better one ships.

Agent Harness

Language-model engines that run the crew. One-click install and sign-in from the app.

Image

Character sheets, plates, props, keyframes and Canvas edits.

Video

Shot generation from the storyboard, with reference sheets attached.

Voice / TTS

Dialogue and narration, designed or cloned voices.

Music

Score and background music for each project.

Sound Effects

Searched from open libraries or generated.

Digital Human

Portrait photos plus a recording become lip-synced speaker video.

Upscale

Draft resolution first, upscale after sign-off.

World Model

Explorable 3D worlds built from scene layouts and panoramas.

Moderation

Spots refusals worded in plain language so the task moves to your fallback model.

ComfyUI workflows run locally, on Comfy Cloud or on RunningHub. Third-party names and logos are trademarks of their respective owners and are shown only to describe compatible integrations.

DOWNLOAD

Open source. Runs locally. Bring your own engine and provider accounts. The desktop app is still named VideoAgents.

  1. Download, unzip and open the app. The package does not include Python; on first launch the app downloads its own runtime.
  2. Pick an agent engine in the top bar. If that CLI is missing or not signed in, a setup dialog installs it with its official script and opens its own login in a terminal.
  3. Add your providers. In Settings → Generation Models, enter credentials for the image, video and audio services you plan to use.
  4. Create a project (your first world) and import your novel. The crew starts with the world bible and stops at each sign-off gate for your approval.

FFmpeg, used for media inspection, audio and editing, ships with the package. Prefer to build it yourself? Run from source.

FAQ

What is Agentics WorldOS?

Agentics WorldOS is an open-source, file-based multi-agent system that builds a virtual world first, then creates inside it. The world (its history and rules, characters and their voices, creatures, scenes, props, 3D sets, panoramas and world models, art style and music) is built once, signed off by you and kept on your machine as files; every episode, chapter or soundtrack you make afterwards draws on it, so the works stay consistent and reuse what the world already has. 119 specialist agents in 17 departments do the work and stop at human sign-off gates, so the creative direction stays yours.

Is Agentics WorldOS the same as VideoAgents?

Yes. Agentics WorldOS was called VideoAgents, and its open-source repository is now github.com/AgenticsWorld/WorldOS (the old VideoAgents address redirects). The desktop app, download packages and commands still use the VideoAgents name.

What can I make from a world?

Built in: film and series (adapt the source novel episode by episode, or write original stories that borrow only the world), plus four lighter project types: audio to video, digital human, mashup and motion graphics. As plugins: novels (prequels, side stories and what-ifs inside the canon, or one book’s story moved into another book’s world) and audio drama. On the roadmap: games and VR. The world already holds metric-scale 3D sets, 360° panoramas and walkable Gaussian-splat world models with a collision mesh to start from.

Is Agentics WorldOS free?

Yes. Agentics WorldOS is open source under GPL-3.0 and free to download for macOS and Windows. You bring your own model providers and pay them directly; a finished minute of video costs about $3 in generation fees.

Can Agentics WorldOS make NSFW and uncensored AI video and images?

Yes. Turn on NSFW mode in Settings → Advanced (it is off by default) and choose fallback language, image and video models, including uncensored AI image and video models you run in ComfyUI. Story analysis flags events for nudity, sex, gore, extreme violence, drugs or self-harm, and flagged shots run on your fallback models while the rest of the series stays on your main models. When a provider rejects a shot for its content, the app re-submits it once on the fallback provider without spending your retry budget, and a moderation model catches refusals worded in plain language. Content-safety and platform-rating reviews still check every episode before release. NSFW mode is meant for adults (18+) making lawful fiction.

Can it turn a novel into a video series?

Yes. Import a novel or web serial and the agents first build its world (a world bible, characters, costumes, voices, creatures, scenes and props), then write a screenplay, draw a storyboard and block a 3D whitebox previs before each episode is generated. You approve the work at up to 12 sign-off gates.

Where do my novel, my world and my footage stay?

On your computer. The app listens on 127.0.0.1 by default, and the novel, the world, the project files and the generated media stay in a local workspace. Only the model calls you configure leave your machine.

What do I need to run it?

A Mac with Apple silicon or a Windows x64 PC. FFmpeg ships with the package, and the desktop app starts on the built-in Agentics engine and installs Claude Code, Codex CLI, Kimi Code, Pi, OpenCode, Grok Build or Antigravity CLI for you, then opens its sign-in in a terminal.